Orus Orus

Orus Mobile · Concept

Orus on a phone.

Orus started on the desktop. For phones, we’re designing a system with no Google services, no Play Store and no Android apps. The phone’s hardware handles the radio, camera and sensors, and Orus provides everything you see and touch.

A design in progress. The plan below is a concept, not a product you can download yet. Orus Mobile won’t be open source. The desktop is.

What we’re designing

A concept for how Orus could feel on a phone.

Home screen and system

  • Home screen with a grid of apps, swipeable pages and a dock
  • Status bar: clock, notifications, battery, Wi-Fi and signal, Bluetooth, location, ringer mode
  • Lock screen with clock, notification previews, and PIN, pattern or fingerprint unlock
  • Notification shade with quick settings, and notifications with actions like Reply
  • A built-in on-screen keyboard with suggestions
  • Recents and an app drawer

Getting around

  • Three modes you can switch in Settings: buttons, gestures, or both
  • Swipe up for home, swipe and hold for recents, swipe from an edge for back, swipe down for notifications
  • A short swipe along the bottom edge to flip to the previous app

Apps that come with it

  • Dialer · Messages · Contacts · Camera · Files
  • Browser · Terminal · Clock · Calculator · Settings

Permissions

  • Apps declare what they need
  • System apps are pre-approved; other apps are asked the first time they use something, in Orus’s own dialog

Layouts for every screen

PhoneFull-screen apps, or two apps split top and bottom (portrait) or side by side (landscape)
FoldableUp to four apps in a grid
TabletFree-floating, resizable windows

Also planned: picture-in-picture for video and camera.

Hardware it’s designed to support

Calls and SMS, camera, audio, motion and proximity sensors, Wi-Fi, Bluetooth and NFC, location, battery and power, haptics, and display brightness and night mode.

Licensing

Orus Mobile is not open source. The Orus OS desktop is.

How licensing works See the desktop